16. AI, Part 3: A Game of Drones - Traceroute

Episode 16

16. AI, Part 3: A Game of Drones

Repeat after me. Humans are friends, not food… or statistical data points in algorithmic targeting systems designed for warfare.

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It seems impossible to have a discussion about AI without bringing up the fear that killer robots are going to wipe out the human race. And if this emerging tech is truly a mirror of its creators, then the fear is justified, right? In part three, we look at how this concern is playing out in the real world, and how our relationship with AI, like any relationship, can suddenly create a whole lotta drama.

We talk with Dr. Catherine Connolly, of the aptly-named organization Stop Killer Robots, who is trying to pass laws to prevent AI from making autonomous life-or-death decisions. We also sit down with Mar Hicks, an Associate Professor of Data Science at the University of Virginia, whose insights on the history of technology help to put our relationship with AI in perspective.

And in the end, we may just need to sit down with AI and hammer this whole thing out, Because, as John’s therapist often reminds him, the foundation of any good relationship… is communication.

Additional Resources

Credits

Traceroute is a podcast from Equinix and Stories Bureau. This episode was hosted by Fen Aldrich and Amy Tobey, and was produced by John Taylor with help from Sadie Scott. Our senior producer is Mathr de Leon. It was edited by Joshua Ramsey, with mixing and sound design by Brett Vanderlaan, and additional mixing by Jeremy Tuttle. Our fact-checker is Ena Alvarado. Our staff includes Tim Balint, Suzie Falk, Lisa Harris, Alisa Manjarrez, Stephen Staver, Lixandra Urresta, and Rebecca Woodward. Our theme song was composed by Ty Gibbons.

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About the Podcast

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Traceroute
A podcast about the inner workings of our digital world.